Sunday, September 3, 2017

Musing

This is one of those post where I absolutely need to pen out my thoughts and not hold it in any longer.

I have, on multiple occasions, ask my teammates about how they think our future releases would do, and get responses that indicates a severe lack of confidence, or worse, absolute indifference. Now, I understand everyone's badly burnt by Spacejacked's abysmal financial performance, but it should be an experience for us to learn from. Spacejacked's poor sales figures is largely a product of our lack of marketing and community building, and we should do our utmost not to repeat the same mistake. And yet, it feels like everyone is somehow content with the status quo, despite thinking that the games wouldn't sell. It's almost as if everyone's just going through the motion because no one wants to be the first to quit.

Compared to the times when everyone was working on Spacejacked to the best of our abilities, these days everyone just seems like they can't be bothered to:-

- Communicate any issues faced to the team
- Communicate with crucial partners
- Work

It is absolutely torturous having to pour blood and sweat into a project and feel like no one else have their hearts in it. Or maybe it's just me.

No comments: