Thursday, March 9, 2017

Devlog: Serious Scramblers #01

Lately, much of my time is spent working on Fates & Constellations (and to a much lesser extent, Spacejacked). That said, I've managed to sneak in a couple hours of development a week on a small project based on a game called "Rapid Roll" on my low-end Nokia phone.

The objective of the game is simple - moving your way down elevating platforms and avoid getting pierced by the spikes.


So far I've gotten a prototype up and running (seen above). There's still much to be done, as there isn't any form of level progression at this point. Please look forward to future updates!

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