I finally got around to finishing the trailer a couple of weeks back. Some day I'll pick up better video editing tools. For now though, movie maker will have to do.
Sunday, October 25, 2015
Wednesday, October 14, 2015
Some work-in-progress
We're now working on new arenas for Spacejacked. Here's a peek at some work in progress:
Background design courtesy of Victoria.
More to come! Notice these arenas are significantly shorter than the previous ones - there's a reason for this, and we hope we'll be able to share it soon! Stay tuned.
Friday, October 9, 2015
Crunch time is coming...
... I can feel it in my bones.
In any case, it'll be the final push to finish the game!
Go go go!
In any case, it'll be the final push to finish the game!
Go go go!
Sunday, September 27, 2015
Gasp! Surprise coverage!
It's been real busy (as usual). Most of my time of recent goes into creating levels for Spacejacked's story mode. I've also put together a new trailer, but will be tweaking it a bit more after showing it to Jon, and my brother, who's a film student.
Also, I've been tweaking Death Cabin at my own pace after its release, and the response from the community at GameJolt is really encouraging. Updates from this point on will be a little slow though, given my commitment to Spacejacked.
Interestingly, Death Cabin was featured in a couple of websites:
Also, I've been tweaking Death Cabin at my own pace after its release, and the response from the community at GameJolt is really encouraging. Updates from this point on will be a little slow though, given my commitment to Spacejacked.
Interestingly, Death Cabin was featured in a couple of websites:
- Haogamer
- Free Game Planet
- No place for old robots (I can't read this)
I've been "sort of" working on a platformer side-project, but to be honest I hardly have much time for it this couple of weeks. I'll show something here once it's more shaped up.
Monday, September 21, 2015
Tuesday, September 15, 2015
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