Sunday, April 20, 2014

Making a test...

I think I've more or less done what's necessary for the controls (saved for the discarding of weapons). It might be a good idea to give the controls some kind of test run without having to go through the trouble of having to design and code levels, smart enemies, and environmental features (like doors).

The quickest way to go about this (that I can think of), is to make a single arena with mindless enemies swarming in. I'll see what can be done about that.

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