Friday, April 24, 2015
Working on challenge mode!
The above is a development screenshot of our first challenge in Spacejacked's challenge mode. As can be seen, I'm using Flash CS 5 to do the level/wave design - the timeline is greatly useful in plotting and adjusting when different enemy types appear.
Thursday, April 16, 2015
Saturday, April 11, 2015
Thursday, April 9, 2015
Wednesday, April 8, 2015
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