Sunday, December 21, 2014

Working on a new enemy

 Was going to go to the office to work for the day, then decided at the last minute that I'd just animate from home. Worked on smoothing the animation for our new flying-type enemy (designed by Victoria). It's a good thing Victoria provided 3 key frames, makes things a lot easier.

Before:
After:
Next up would be coding some basic path-finding and attacking behaviors. I should also work a little faster >.<

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