Added a new flying-type enemy!
Friday, August 11, 2017
Friday, July 28, 2017
Thursday, July 20, 2017
Finally got around to integrating the new art assets by Victoria.
Also added functionality to scale do-dads!
Sunday, July 16, 2017
Wednesday, July 12, 2017
Testing out a new splitting angle. The intention is that we'll have a central hub in the game that acts as a world selection, and each world could potentially have a different splitting angle - level progress is something I've yet to work on; I'll have to get around to it once I'm done replacing the current artwork in the game with Victoria's art assets.