I'm still working on the tiny little sprinkles of visual feedback on Spacejacked and will be posting some screenshots soon. The game has seen a massive UI overhaul, courtesy of the jon - it shouldn't be long before we conduct a playtest to see how the changes work out.
On a completely separate note, I've been working on some random doodle last night.
This is an attempt at changing my on-again-off-again "Mage" project to use a more minimalist presentation (the previous was a little too cartoony for my liking). Not sure how the project will ultimately turn out, but it's fun to work on something different once in a while.