Wednesday, August 5, 2015

Scientist rescue missions

Finally! We're moving on to the next crucial task - rescuing scientist in Spacejacked. Seems like a pretty intimidating task, to be honest - especially since we'd need to figure out a way to fit it into our current game flow, which has pretty much been left untouched for ages, saved for the recently implemented day-system.

I'll start by animating some scientists, and before long things should start falling in place.

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