Thursday, November 13, 2014

Animated screen filter!

Made the grainy screen filter animate.

Also, finally the time of the week to work on Spacejacked again... after a night's sleep.

Sunday, November 9, 2014

Cutscene system

We've finally started on designing a cutscene system for Spacejacked (that is, we're going to focus a little more on the narrative aspect of the game). It's still really early in the works >.<