Wednesday, August 13, 2014

Unexplained Crashing

It's barely been a couple of month since I've used Unity 4.5 for the purpose of contract work and I've experienced more than a few odd issues. Among them, the most prominent are:

  • Missing references to sprites in the scene
    • Even after pulling a fresh build from the repository, the issue persists. Weirder still, my team-mates were supposedly free from this issue when they opened the scene on their end.
  • Scene simply crashes when I attempt to open it. Making an executable is impossible so long as the said scene is included under "Build Settings"
As a last resort, I deleted the entire "Library" folder (possibly a dangerous move). That somehow fixed the above 2 issues.

I wish someone could shed some light on these issues.


Seems like almost everyone I've shown Spacejacked to, even non-gamers, wants a multiplayer mode.

Sunday, August 10, 2014

Ain't no place for no hero.

Don't mind the title (just grooving to a little music).

I've been called back to serve the nation during the week; but I've managed to put in a little bit of work for a new game idea.

Some time in the middle of the week:

Right now:
I'm glad I spent the time to work on the visuals

It's a Minimalist 2D Sniping game that I planned to finish in a week... but a week is almost up and it's not even near ready. Furthermore, a lot of work on my end remains to be done for Spacejacked; and the deadline for the contract work (crap! no actual contract was drafted!) is looming over my head.

Ugh, my headache is killing me.