Friday, June 13, 2014

Wednesday, June 11, 2014

A minor touch.

Did some slight-pausing, cam-shifting, and slow motion to emphasize the exact moment of a player's failure... Could use more explosion particles (next up on the list).

When the final blow occurs in another arena. (more explosions, it needs)

When you got pwned in the very same arena.

Game over screen is a work-in-progress. We may or may not fix it this week.

Also scoring and stats added, as done by the jon.

Sunday, June 8, 2014

New enemy type (finally!)

Featuring placeholder graphics that I whipped up in a jiffy. Will do a follow-up once vic is done with the character design. The way the whole bunch of those spiky dudes crawls on the walls, does it not resemble a centipede?