Friday, August 29, 2014

New loading screen

Jon had whipped up an animated loading screen. My task for the day was to touch it up.

What do you think? (click to view in intended size)

Muting audio with the editor (Unity)

Getting sick of listening to the same music over and over while debugging your game?


Edit > Project Settings > Audio, then set volume to 0.

NOTE: Remember to revert volume before exporting game ;)

Thursday, August 28, 2014

Undo a git pull

I forget these stuff way too easily.

git reset --hard  (changes current branch to point to the last commit)

To instead point to an older commit, use git reflog to first locate the identifier for the desired commit, then

git reset --hard <commit>

Monday, August 25, 2014

More feedback x 2

  • Little small flashes spawns each time a bullet makes contact.
  • Quick ring-like wave spawns each time a laser makes contact.

Financial Woes?

My extended period of "grass eating" will soon be cut short so that I may finally work for some "real food". In other words, I'll have to be getting a job (you know, other than being the penniless developer at Rotten Mage). That said, I'm not going to stop developing my own games (and likewise, jon as well). As of now, the priority is to get Spacejacked as close to completion as possible.